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Enter this code: g6h8-ne8h-u3xn-9g8m-g38uĭisclaimer: The original Tweet says “Limited Use” however we’ve yet to hear of it not working for someone.
Click “Redeem Code” in the list on the left side of the page. Click your username in the top right corner to access your Account Settings. If you already have the Launcher running when you redeem this code you must close it and reopen it for the the SSE CK to appear. Once it is installed it can be launched through the CreationKit.exe without needing the BethNet launcher. The CK must be installed through the launcher the first time. You can find up-to-date information on converting mods in the following links.Ĭonverting mods for SSE (AFKmods) - by Arthmoor Simply duplicating your mod page and uploading the same version without properly updating runs the risk of causing issues for users. It is absolutely essential that you read this information and understand it before duplicating your mod pages over to the SSE Nexus site. If you are using this to convert mods to SSE from the old version of Skyrim please read up on what that entails.
Make sure the CK is installed on the same drive as your Skyrim Special Edition or it won't launch. If you want to protect your changes from being erased when updating the Creation Kit you can make a new file called CreationKitCustom.ini in your SSE installation folder and add this setting: You need to set bAllowMultipleMasterLoads=1 under the section in the CreationKit.ini located in the Skyrim Special Edition installation folder. There are a few things you should note before jumping to the end of this article to grab the code.
Pete Hines has shared a code, via Twitter, allowing access to the Creation Kit for Skyrim Special Edition!ĮDIT: The Creation Kit is now live for all users! Simply restart the Bethesda Launcher and it should appear. If you are a Skyrim mod author and have been waiting patiently for the Creation Kit for Skyrim Special Edition, we have good news.